
We're a group of podcasters who have at least one thing in common: We talk (at least a little) about roleplaying games. We might talk about what we're playing at our tables, about what's going on the industry, or about what we've learned that might help others improve their games. We might even talk about other things besides roleplaying games! Explore this site and find out more about our shows.
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The podcast about becoming a better game master.
| Episode Name | Release Date | Description |
|---|---|---|
| The Game Master Show Ep 93 (General) RPG Video Games | 11/19/2009 | In this episode we are joined by Jeff Moore, of Geek Corps Radio and our Hollow Earth Game, to chat about RPG Video Games. We sit down and talk about RPG video games and how they compare, fit in, help, hurt, etc. pen and paper RPG's. We also talk about how you, as a GM, can get use out of... |
| The Game Master Show Ep 92 (AP) Time and Temp | 10/22/2009 | In this one shot we take on the jobs of Temps and go about protecting and fixing the time line with the help of a Commodore 64; that's right I said a C64! Listen in as the 4 temps go back in time to LA to stop the tampering of the filming of Star Trek NG. Listen in and let the tackling of... |
| The Game Master Show Ep 91 (General) Random Question Wednesday | 10/15/2009 | A thread was start on the forums called Random Question Wednesday, started by Too Tall. In this thread some interesting and random questions were asked. We felt these questions would make for some interesting stories, so we sat around (on a Wednesday) and answered them. As a design teacher once... |
| The Game Master Show Ep 90 (General) Restarting Games | 09/24/2009 | Well this general show topic seemed very timely so we thought we should give it a go; Restarting Games. With as busy and crazy life can get; dealing with jobs, kids, holidays, and random events like surgery you will have to face this task in your gaming. So we sit around and talk about some of... |
| The Game Master Show Ep 89 (General) GC 09 Luke Crane Interview | 09/17/2009 | In our last Gen Con 09 interview we have Luke Crane of Burning Wheel fame. In this interview Luke talks about his game, some of the things he was looking to accomplish with those games, how those things impact the GM, and some of the things that he has learned along the way. I feel this is a very... |
| The Game Master Show Ep 88 (General) Show Announcement and Eppy Interview | 09/10/2009 | Ok episode 88 has a short show announcement. Explaining where we have been the past few weeks. We also have a really good interview with Eppy designer of Dread to talk about his new game Time and Temp. This is another interview from Gen Con 09 and it was also where Time and Temp made its debut. ... |
| The Game Master Show Ep 87 (General) GC 09 Shard Interview | 09/03/2009 | One of our interviews from Gen Con 09 was done with Scott and Aaron from Shard Studios, talking about their new rpg Shard RPG. In this interview we have the designers and get an in depth look at what makes Shard RPG what it is. Listen in and get an early look at a game that will find its way to... |
| The Game Master Show Ep 86 (General) GC 09 Paizo and Catalyst Interviews | 08/27/2009 | More Gen Con 09 action for your ears; 2 more interviews. The first is with Erik Mona from Paizo. We talk about Pathfinder and the new Pathfinder Core rule book. The second interview is with Randall Bills from Catalyst. Randall gives the run down on all the new and upcoming releases they over at... |
| The Game Master Show Ep 85 (General) GC 09 Desolation and Hex interviews | 08/20/2009 | Well Gen Con 09 has come and gone. Of the TGMS crew that made the trip down we were able to get a good number of quality interviews; like these two here. The first interview is with Jamie and Matt of Greymalkin Designs; and talk about their RPG Desolation. Desolation is the first RPG to use the... |
| The Game Master Show Ep 84 (General) Tech in Games | 08/06/2009 | In this episode we talk about tech in games. What we mean by that is the use of technology in how you present your game, how you run your game, how you liven up your game, etc. We get to talking about tech we have use, tech we would like to use, and tech we wish we could afford. This is such a... |